For kids · Age 6 · grade 1

Learning games for grade 1, age 6

18 activities for the first year of primary school: sounding out Vietnamese words, sums on a goods train, paying at the market and giving change, telling the time and block coding.

Numbers & mental maths

  • Math ExpressAges 6+

    A sum has to be seen to be understood — each wagon holds exactly ten crates, and a full wagon becomes a ten.

  • Magic AbacusAges 5+

    Quick mental arithmetic is not magic but a path: from real beads under a finger, to faded beads, to an abacus held in the head.

  • Math GardenAges 4+

    Numbers only mean something once a child can see them, so here adding is dropping fruit into a basket and taking away is lifting it out.

Letters & language

  • Little ReaderAges 6+

    Reading starts with putting sounds together, so here your child builds every word with their own hands, one sound at a time.

  • ABC ZooAges 4+

    The letters learnt properly from day one — the name and the sound kept apart, as the classroom teaches them — with a picture to remember each one by.

  • Little TalkerAges 4+

    Practice in meeting English by ear and mouth first — listening, saying it back, chanting and answering a small conversation — on the words of the programme the child follows at school.

Thinking & coding

  • Little Dragon CodeAges 6+

    Programming starts not with typing but with a way of thinking: break a job into steps, spot what repeats, and calmly track down the mistake.

  • Mind PlanetsAges 5+

    Your child meets the kinds of thinking that children's intelligence tests use, as a trip between planets rather than an exam.

  • Logic GardenAges 4+

    Reasoning need not wait for reading — children work things out with their eyes and hands, and understand it best when they explain it to someone else.

Memory & focus

  • Key DanceAges 4+

    A first go on a real keyboard should be pure fun, so here there is no such thing as a wrong key.

Visual & spatial

  • Tiny WorldAges 3+

    Every five right answers add something to a world your child is building, and the questions keep pace with them as they go.

  • Little PuzzleAges 3+

    The jigsaw a small child loves most has Mum, Grandma and themselves in it — and while they fit it together, they pick up the words their teacher uses for where things go.

  • Picture HuntAges 3+

    Practice in looking carefully at a busy picture and naming what is in it, with the everyday words a child hears at home.

Life skills

  • Little MarketAges 6+

    Money only makes sense once you have counted out the change yourself, so here your child stands behind the stall.

  • Ready for School!Ages 5+

    Helps a child start grade 1 with confidence in the life skills parents worry about most: looking after themselves, getting on at school, staying safe and asking a grown-up at the right moment.

  • Clock LabAges 5+

    Time only makes sense when it is tied to your child's own day — school, dinner, bedtime.

Creativity

  • Tiny BandAges 3+

    Your child is a musician from the very first tap and learns to listen once they already love playing, rather than sitting through notes before they are allowed to play.

  • Little PainterAges 3+

    Somewhere to colour, draw and show off a picture with nobody correcting it and no right answer — every picture a child makes is a good one.